Updates the Polish localization for the Avalonia UI.May reduce stuttering and improve performance in Mario Strikers: Battle League, Mario Party Superstars and Super Smash Bros.A64: Add fast path for Fcvtas_Gp/S/V, Fcvtau_Gp/S/V and Frinta_S/V instructions.Fixes an issue where UnmapView was failing on Linux because the flags combination being passed was invalid.Fix mapping leaks caused by UnmapView not working on Linux.Fixes Amiibo scanning in Hyrule Warriors Definitive Edition.Implement the GetSessionCacheMode in SSL service.Do not clear the rejit queue when overlaps count is equal to 0. ![]() Updates the Italian localization for the Avalonia UI.Fixes black screen in Game Builder Garage on Vulkan.Vulkan: Fix vertex position Z conversion with geometry shader passthrough.Updates Github workflows to the latest version.Fixes an issue where the controller applet was not showing properly in the Avalonia UI.Avalonia: Use overlay dialog for controller applet.Fixes some issues with GitHub artifact creation.Attempt to fix issues since github-script v6 upgrade.Disposes of Unicorn (CPU emulator used to test validity of ARMeilleure instructions) tests when done.Reduces memory usage and slightly speeds up Vulkan pipeline compilation in Mario Kart 8 Deluxe.Vulkan: Use dynamic state for blend constants.Fixes an ErrorDeviceLost crash that could occur in Monster Hunter Rise on Nvidia drivers v522.25, and possibly some older ones, when running the game on Vulkan.Allows Nintendo Labo Toy-Con 03: Vehicle Kit to progress past the "Make" menu.Prevents a crash in Game Builder Garage when exiting a game using the IR motion camera.Stubs the StopImageProcessorAsync service.Fixes a crash in Bayonetta 3 when entering gameplay in the first mission.Fixes crashes on AMD GPUs running Vulkan on Windows in Bayonetta 3 (after the chapter 1 cutscene) and Luigi's Mansion 3 (right before the title screen).SPIR-V: Fix tessellation control shader output types.Vulkan: Replace VK_EXT_debug_report usage with VK_EXT_debug_utils.Windows PR builds will now have version IDs again.CI: Fix windows builds missing SourceRevisionId. ![]()
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